Anyhelp would be appreciated and im currently on the b-25j if that makes a diiference. And if you don’t already I’d highly recommend getting at least 1 extra crew slot. • 2 yr. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected. Per 100 RP nets you 3 crew points, but it's spread across 3 crews you use in AB. Something that is HARDLY ever talked about but makes a huge fucking difference on performance. Unless it's a dedicated crew for planes with gunners, it's ok to spend it on gunners. The Ho-Ri. Just go to tech tree and choose crew. your crewskills and your flying. I thought it was going to be a MUCH shorter video, but there is so much I have to go over, especially with my 7+ years of experience in game. The remaining crew slots are usually for the radio operator and machine gunners. It is a very noticeable change. Initially you get two crews for each nation by default. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. That or suffer through the long grind to get high level crew. #1. Generally level 85 is enough to buy expert crew on all ground vehicles in game, and that would be enough to have level 5 in reloading, leadership, aiming, driving, and radio stuff and around level 2 in stuff like keen. Leadership - commander: increases crew skill for the rest of the crew. Crew skills are individually not so important, but because there's so many of them, they definitely add up. In diesem Tutorial erkläre ich Euch die Crew Skills von War Thunder. Outside of a crew of 1 commander only, 100% crew is a fiction. Ace crew: Up to 100% vehicle proficiency. So it's safe to say that the teamkill is to 169% your fault. Remove the old vehicle you want to change out. The StuG III G made a distinction apart from the rest of the production variants. Pepsi Man. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. You will gain more points if you are using more members at once. 3 (AB), 8. 150 is max, points wise for "tanks". fletcher_6. Let me know if you have any questions in the comments below. Repairing. Crew skill calculator. ago. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. Description. G-Force - if in fighters expecially, this is among the most important. every time you get rp with a vehicle in that crew a % of that will be turned into crew experience points. they are used to improve vehicle statistics, eg. Additional crews have to be purchased for Silver Lions (SL) or Golden Eagles (GE). 1. Very! Improves your turrent rotation (gunner targeting skill), how fast damage is repaired, how fast you reload, how fast your tanks accelerates and switches gears, how well you can actually see enemy tanks, how fast dead crew members are switched out, and how survivable your crew members are. Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. No amount of silver lions is worth. I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. Reapair/agility. ago. Never spend GE on crew training, modifications, or vehicle research. Ihr werdet den U. 5. These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a tank's. Better reload, repair, turret speed etc can either safe your life or enhance your performance. The ZTZ96A (ZTZ96A式主战坦克; industry code WZ122R) is a major upgrade to the ZTZ96 with new FCS, upgraded protection and powerplant, presenting a more economical MBT to support the superior but more expensive fleet of ZTZ99s and ZTZ99As in PLAGF service. Crew interchangability and main gun reload speed hands down. I actually understand that most people don't talk about it because their crew skills are so low they think everyone else is in the same boat, when in reality whales are lvl 75/150 on every crew and for example repair 2x faster and. Dont fly as in AB when flying in RB that wont work. All the other guides I found were eith. Maximum vitality: 30mm shell rips your gunner, or pilot’s arm off, they will simply heat up a butter knife with a zippo lighter and cauterize the would while taking viagra so that they can use an additional appendage to help with the tasks at hand. Outside of a crew of 1 commander only, 100% crew is a fiction. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. Actually the 9. Crew points are earned through the amount of modification RP you earn. With maxed out skills the gunner is trying to adjust both elevation and horizontal traverse at the same time, it's just that elevation can't keep up with the traverse. every time you get rp with a vehicle in that crew a % of that will be turned into crew experience points. #1 MajorFoley Nov 8, 2021 @ 2:26pm Originally posted by Jaes: It's three bars worth of skills that essentially increases your vehicle proficiency by 30%. It increasingly costs more and more, more so than most other crew skills, and it is a skill you can get an extra +30 in because of the Expert Level. War Thunder > General Discussions > Topic Details. Edit: However I would recommend not to max all skills for one crew. A heavy tank crew vs a light tank crew have different priorities imo. Crew Skills and Repairing – training your crew, and knocking the dents out of crashed planes; Arcade Mission Types – a brief overview of the Ground Strike and Domination mission types; Aircraft Types – fighters, bombers and attackers; General Air Combat – a few general tips on air combat; Camouflage and Decals – personalising your. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. 5=15. Repair goes by an average value, so 5+0+0+0+0 gives you the same end result as 1+1+1+1+1. Herd_of_Koalas France 8. In the gunner skills, you'll want to invest a bit in "Experienced gunners" to have at least as. New comments cannot be posted and votes cannot be cast. As for lock on controls, I'd recommend disabling auto target lock and using manual lock only. It's recommended to train up your Crew for at least 2-3 crew slots on each of the nations you plan to play, keep note that you should train the following 2-3 slots for different vehicles (for example 1-2 for planes, 1-2 for aircraft) however if you only plan on playing realistic and simulator battles you will only need 1-2 trained crew slots. Crew Skills are a way to improve crew performance and effectiveness, being for pilots, gunners,. . those are the most important. The necro was to add useful information to people finding the thread. I go every single piece of information about crews and how to have the best crews possible. 50% of the crew is obtained via playing (XP) or paying. • 3 yr. 91 R/4 is a premium rank V Italian jet fighter with a battle rating of 8. Crew Skills. Some generally good crew skills. Thunder Skill — WarThunder game statistics ; Made. But how is it possible to put points in an "intended job" when the crew will eventually switch to a different tank with a different role. In War Thunder, you’ve got a few skills to add to the crew of the plane that you’re flying. To learn it, a certain crew level needs to be achieved. Remember, crew points are pooled per. War Thunder : Tank :แนวทางในการอัพ Skill tank crewเน้น Weapon reloading ,Targeting ,Tank Drivingที่เหลือ vision ,field repair ,vitality. Or send the crew to holiday 1st and the choose crew. On the bright side, points you spend on the wrong thing aren't wasted. They won't save you against cannons or AA, but might let you take a few MG hits. War Thunder puts you in queue based on your highest level tank. AA gun accuracy, ignore time fused accuracy, then. The T-62 is a rank VI Soviet medium tank with a battle rating of 8. The WT Wiki tech tree entries for each vehicle lists the crew training and ad on extra "expert" and "ace" ratings. 200 GE is fairly cheap for how useful an extra vehicle is. Base value: The minimum value of a skill – an untrained crew member Current skill training: Crew experience points received in battle and distributed among. You have to use defensive armament yourself. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat. Agility is averaged across the crew just like repair, it doesn't check the individual crew members. It really isnt tho, if u use the same crew as you progress through the tree youll pretty easily be able to level your crew up enough. A switch to Realistic should be gradual so as to. The only way to improve accuracy is to improve your range/lead estimation, however there is not a crew skill which will increase the precision of your main (ie, player controlled) battery, and your point of aim will be the center of your group. The first level of qualification, " Expert ", increases Keen Vision, Awareness, Precision and Fire Accuracy of gunners,. Kfz. Let’s start! 5. Mult1Core. Talismans double your Crew Exp gained in battle, and your RP gained in battle. When people talk about P2W, they never actually talk about crew…Crew Skills and Qualification. There was this Pe-2 next. First spawn is the Radkampf 90 and I rush the center B cap, capturing it without any problems. The SAV doesnt have a loader as crew member, thats why i'm asking. Vitality and that's about it. It really isnt tho, if u use the same crew as you progress through the tree youll pretty easily be able to level your crew up enough. The Item Shop is the worst option and should be avoided, as it adds an element of chance, leaving the player's rewards up to RNG. Ironically wallhacks and ULQ are really the only thing that'll benefit from it. I would say yes. The order to build a prototype was given in 1946, but the vehicle was only delivered in. Here are some examples of crew members you can recruit in Starfield. Any point in getting the crew to Expert? Pilot and gunner vitality and weapon maintenance. distance fuse accuracy - on US destroyers onwards, dumping crew skills into this makes proximity fuses more lethal when they do get hits. And crew #5 would be 4. Maximum vitality: 30mm shell rips your gunner, or pilot’s arm off, they will simply heat up a butter knife with a zippo lighter and cauterize the would while taking viagra so that they can use an additional appendage to help with the tasks at hand. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Arcade gives the best crew points to RP ratio. hi guys, been trying to find a guide on where to allocate bombers crew skills and all the guides seem to be outdated. That game has certain huge issues (aircraft carriers and submarines) but only a complete fool would prefer war thunder's p2w 0. I forget what patch it was but for a very short time Gaijin tried out a spotting system similar to WoT where vehicles would appear/disappear depending on the keen vision skill/range to vehicle. 7 (RB), and 9. They're also limited in that target selection is by the AI, not the player. Trained crew: Up to 50% vehicle proficiency (each full bar is 10% for that particular skill) Expert crew: Up to 80% vehicle proficiency. For example , your hull it's aiming at a road but your turret it's looking at a hill , your gunner , commander & loader keen vision will only work on that direction so they wouldn't notice if someone push to. 3-0-7 Br,s lower then it, But gets lolpenned by tanks that are at the same BR or higher. Once a vehicle renders for you, it won't derender for a while. Keen vision can help, but not blacking. Doesn't Play RB (not enough data) - 9. 1. Note that it doesn't affect your crew if you have a Laser Rangefinder modification but it does affect the regular Rangefinder modification. They can dictate a win in a 1v1 where you might need to repair faster or get you gun on target ASAP. The Sturmgeschütz III Ausführung G (StuG III G) (Sd. For air specificly just completely ignore the keen eye skill its useless. The Type 5 Ho-Ri ( 五式砲戦車 「ホリ」) is a hypothetical production design of the Ho-Ri Prototype boasting more armour and a longer gun, making for a far more fearsome tank on the battlefield. In the “pilot” tab most important imo is g tolerance>stamina>vitality>keen vision>awareness (remember to spread them out evenly as you progress) as for “logistical services” gun maintenance>repair speed>repair rank. Flares, maybe even reinforced flares. Everyone should like to max out these skills first and foremost, but it's impossible beacuse you have to waste points into Keen Vision and Radio Operator. ago. Vitality for both pilot and gunner (co-pilot) are also useful. That is impossible im affraid. 1-10 GE could save you 5,000-30,000 SL. This category has the following 2 subcategories, out of 2 total. an xray shows the gun operator as a "Gunner" but. When someone mentions soviet heavy tank youprobably think of well armored tank with sloped armor and a massive Aphe shell with very longreload time. 5 comments. I mean it's an IFV but generally you'd want your crews to be maxed on reload first (loader section) targeting gunner and tank driving driver and then leveling up commander while also spreading some points into field repair on different crew members. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. Targeting skill appears to be related to AI-skills of your crew when you're driving your tank in 'general' view/mode (i. See moreAs you might know there are different gamemodes in War Thunder: Arcade Battles (AB), Realistic Battles (RB) and Simulator Battles (SB). Vitality for every one. Intended job/leadership. The crew can be "Aced" for another 63% to get a total of 222% vision effectiveness. getting reload from 0-1 costs 1 point, but getting it from 10-11 costs 20 points and so on). There are 3 levels of qualification. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. 84 for a fighter crew. Offensive. 3. 50 cal. EX: Radio communication: AB: Automatically shows player any enemy in certain range around them on minimap, if any allied vehicle (including aircrafts) sees. Ha-Go (mod. I'd love to see something similar in War Thunder. Priority 2 = Work on Field repair, vitality, some agility, finish commander skill and driving ability. Never starve them. Better conversion but lower RP totals and it's spread across 3 crews instead of focusing on a targeted crew. Hope this helps! This^. • 1 yr. jaxjace Mar 5, 2020 @ 11:36pm. Vehicles with Scouting have access to the modification "Improved Optics", that multiplies the skill's base power by 30%, helping them to scout and notice danger earlier than anyone else (at best, 1621 m without binoculars). Some generally good crew skills. New comments cannot be posted and votes cannot be cast. T-Bone's Blog September 27, 2019 at 4:17 PM. Yes, and it also increases the max range you can range find out to. JoddaMyNameWasTaken • 2 yr. Paying GE to improve crew skills. smittywjmj. It was introduced in Update 1. Wood · USS Barker · USS Litchfield. Main guns don't have an accuracy skill. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. 00% free-XP system over other games with a 5%+ free-XP system. This thread is archived New comments cannot be posted and votes cannot be cast Related Topics War Thunder MMO Action game Gaming comments sorted by Best. • 8 mo. They can be spent on Crew skills, which improve the capabilities of your crew. uncl3mar1k • 3 yr. You can also gain an additional crew for each nation by participating in our referral system. The Heavy Tank M6A1 is a rank III American heavy tank with a battle rating of 4. So I am seeing a few people say the following tank crew kills should be focused on. So crew #4 would be 5. . Crew Skills. ago. Skills like agility, vitality ect affect the crew who get points. Akebono; C. Lobbies are full…. These can be how quickly aircraft are repaired by ground crew on the airfield, how fast the. Now as to what they do, this is based off my educated guess based on experience and what I assume the individual crew member is responsible for. (note: field repair, vitality, and agility are crew average so don't neglect radio operator skills. I focus more on gunner specific skills and weapon reloading then driving and finally feild repair/leadership. terrain features. (That has the crew you want to use) Then select the new vehicle you want to use to the empty garade slot. Usually the special skills of the crew is the best to prioritize, without autoloader the loader skill is the most important to prioritize, after that the gunner targeting and commander. However, if you're much better in fighters, use that (preferably a premium or talismanned aircraft). Note that not all tanks have five crew members. You can also gain an additional crew for each nation by participating in our referral system. REMAKE: this video, I explain all the crew skills currently in the game. Expert and Ace crews will add a bonus on top of whatever skill your crew already has (even at 'max', +5). Initially you get two crews for each nation by default. You either can fix a hole pretty easily or you've taken so much damage that you'll die from a fire first anyways. Just remember to use the same crew slot everytime you want to use an older vehicle to keep and level up the qualification that that crew has for that vehicle. Bomber need vitality for its pilot and gunner. THE SHOOTING RANGE 236: Last chinese warning / War Thunder. Focus crew skills on tank driving, field repair and leadership. FlyingDoctor November 5, 2023, 8:00pm #16. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. if you play one tank/plane with a expert crew (the one you can buy with sl) enough you will get a super crew for it that will perform. The formula is: take the research bonus listed on the stat card, add 100%, then double. Vitality, weapon maintenance, stamina and G tolerance. Adding qualifications this way gets you a massive increase to some important skills, and the first one only costs Lions, which are relatively easy to get. Laser rangefinders are somewhat overlooked on most of the top tier Mbts, but being able to instantly find the range of any tank out to 5km is a blessing for hitting weak spots and the such. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews as they complete combat missions. Cant wait for the "skill issues", "should have shoot weak spot". My personal Discount Code: skill or crew points is an imp. More durable pilots! This skill makes your crew die later instead of sooner. map knowledge, which means knowing and memorising the best sniping and ambush spots, choke points, ect. A basic guide to crew skills in WT to help out any new players. Awareness but I find it very inconsistent, that it Vitality first after Stamina/G-Tolerance. -The crew skills bar only account for 50% of the crew's maximum performance though, and qualifications make up the other 50%. Consumables. . : (. That’s all you need brother. so if you already have a tank crew lvl. That's not true. Arcade gives triple the amount of crew points from memory. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin…. 1. The. No you can't. Reload Repair Agility (except for gunner and driver) tank driving And vitality. I actually understand that most people don't talk about it because their crew skills are so low they think everyone else is in the same boat, when in reality whales are lvl 75/150 on every crew and for example repair 2x faster and have reload times 30% less. Although your great skill and masterful tactical aptitude will surely ensure you emerge from most battles unscathed, every now and again, through pure bad luck or unsporting enemy behaviour, you might get shot down. But earned points can be spend on any skills you need (so points earned with tanks CAN be spend on pilot's skills, or naval skills). Vitality - you get pilot sniped a lot less. you have separate skill "trees": ground vehicles, aircraft, and ships. Today, I explain every single tank. Crew and Skills Pilot. It provided a good crew experience base layer and now flying out completes the crew training. Great guns like the Bosvark, and the BTR-ZD (fast and has 6 crew). Targeting ( Shooter ): Increases weapon aiming. You can also read about the history of famous vehicles. Merelian. You can't move them. It can most definitely help you with reload rate if you are in a tank or G’s tolerance if you are in a plane. Atleast not to my knowledge anyway. I do it for all vehicals i use in a lineup. Nice nerco btw. Reloading ( Chargeur ): Shoot faster, always useful. ago. Farragut-class. Matchmaking: Game modes · Battle ratings · Matchmaker · Maps & missions. #3. Caused me to waste a lot of crew skill points upping my RktnJpz2 crew. USS Porter · USS Phelps · USS Moffett. Made long range shots almost impossible during that period. Crew skill is part of the pay2progress mode, nothing todo with pay2win. Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Imo you should definitely focus on maxing out loader. Part 1: Basic (Advanced) Aircraft Controls. To learn it, a certain crew level needs to be achieved. Likewise I buffed one Yer-2s repair skill from 35 to 50 and it only reduced the repair time by a few hours (still took longer than 1 day). I go with Vitality/stamina, although rarely survive long enough for stamina to be an issue, and manually control my gunners so I've learned not to put points into accuracy/precision after my first nation, since even on 20-30+30 they rarely land a hit (and it's pure luck if they do) and I do a better job myself. A huge impact to your skill is the last tab, where you can increase the level for that crew on a particular plane. These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a. IIRC spending GE on a mod (even if it's just 1 GE) means you don't need to pay SL to purchase it, which can save a decent amount at higher ranks. the way you level your crew up is by spending crew points. So your leftmost crew slot is Crew 1, then Crew 2, and so on, for each country. Vitality. 0. 2km away, and Ace Crew is up ti 8km away. At this point, there is some action going down. Severe-Beach5816 • 6 min. Idk, crew points can absolutely transform vehicle handling. Outside of a crew of 1 commander only, 100% crew is a fiction. Discussion #214: Crew Skills. It is a very noticeable change. Crew skill is very very low on that list in an ARB setting. then weapon maintenance for rocket dispersion in ground rb. Ability to upgrade a crew to be able to be assigned 1 vehicle of each type (air, ground & naval) at the same time - huge improvement for everyone who switches between AB & RB or plays various combined arms game modes. 30% is obtained via expert (SL) and 20% via ace with playing (XP) or paying. The crew levels and the skills are separate, but they draw from the same pool of points. Description. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…Honestly, I prioritize other crew skills, like reloading, targeting, repair, and agility. It is NOT your tanks rendering stat. Fighters need mainly G-tolerance and vitaly and after that the other skills on that tab. When you look at the visibility stat on vehicles, that is also heightened when they shoot. There’s no “palpable difference” whatsoever, the difference between both Expert and Ace is so small that it becomes extremely niche in. Stamina - goes with G-force, but I don’t rank it as high as G-force. F. The first level of qualification, "Expert", increases Keen Vision, Awareness, Precision and Fire Accuracy of gunners, Repair and Reload Speed skills by 30; the second level, "Ace" increases these skills by another 20 points. - use 4 crews for different ground vehicles so I can focus on their ground skills, - use the remaining 3 crew slots for sea. The rate at which your plane is. In War Thunder we aim to creat realistic locations for tank battles, and would like to introduce you to the newest map as part of the update 1. . Outside of a crew of 1 commander only, 100% crew is a fiction. How am I supposed to have a good time in top-tier air-RB when players with ace crews dominate because they have higher G-Tolerance and Stamina which is only obtainable behind. The SL requirements for Experting crews compared to what you actually earn in battle, are unrealistic and needs to be re-evaluated. 30 = 1300m spotting distance. Wo steckt man Punkte rein und was bewirken sie. I'm working on spading the Radkampf 90 and just finishing up the grind to FlaRakPz 1. Crew skills . For ground vehicles: Targeting to 2. put points into tank crew's loader's reloading skill, tank reload rate improved slightly. Ages ago Gaijin put the crew training on sale and I purchased some. Crew interchangability is a must. Replies. However if you ace your crew on let’s say your T 34 you get a flat plus 3 to all stats, it’s pretty inexpensive to do this as well. In other words: Gunner and Commander skills coupled with Ace+Expert skills increase the traverse rate by 42. you want tank reloading, range finding and targeting. Mult1Core. A fully trained fighter crew (no gunner skills) is 22540xp points - 1340 golden eagles. Look at crew skills, now get a calculator and times a spotting distance by 1. So at the end of the day, keen vision is useless outside of extremely niche applications. To learn it, a certain crew level needs to be achieved. The lock on key is the same one you use for air and ground. HoFFI02:To max every air and ground skill of one crew you'll need 102349 exp, which means ~6x17500 exp = 6x1000 GE. War Thunder : Aviation : Crew skills แนวทางการอัพสกิลสมัครและโหลดเกมฟรีได้ที่. Keen Vision The least useful. Tank driving, targeting, leadership, weapon reloading, and field repair are the most important ones for tanks. Wg. Rudee66 • 8 yr. The visibility stat basically affects your enemy’s crew vision skills. These can be how quickly aircraft are repaired by the ground crew on the airfield, how fast a. Top. Keen Vision The least useful. Stamina, G-Tolerance, Awareness and Keen Vision are the post important skills imho. 200 GE is fairly cheap for how useful an extra vehicle is. Kfz.